Rock Band 2 Review
Tue Oct 14th 2008 11:27PM 1 Comment
Posted by
Garret
under Reviews
Those interested in getting Rock Band 2 will inevitably fall into one of two camps: those who already own the Rock Band 1 bundle, and the rest who have yet to hop on the bus and join the tour. For the latter group, the improved instruments and huge selection of songs make the choice a relatively easy one for anyone even remotely interested in an incredibly fun, party-accessible, music rhythm game. But we don’t live in a vacuum and this isn’t exactly the first game in the series. So, is Rock Band 2 worth your $60 to upgrade to this year’s model?
The Patch Upgrades.. I Mean New Features
While the first game was the biggest leap forward in the music game genre since the original Guitar Hero, it was also missing a couple key features. One of them was the in-game music store, which was patched in early this year free of charge. Unfortunately, the online and single-player band world tour modes, cost the price of admission. Many of the improvements make Rock Band 2 feel more like a patch upgrade than a full fledged sequel. This seems to be the current direction most game franchises are heading, so I’m afraid we’ll probably have to start getting used to it. Despite all this, everything Harmonix has added makes the game a whole lot better experience overall.
From the UI improvements, namely adding difficulty ratings on songs for each instrument component. To the improved character customization options and loosened restrictions on using which band members. To an incredibly diverse song list that crosses through genres and music eras with surprising choices. To the brilliant inclusion of a drum trainer, complete with actual drum fills for those overdrive (ie: star power) activation moments. Even the new Battle of the Bands mode provides a host of unique daily challenges that keep you coming back week after week.

