Upon receiving a beta key for Resistance 2, I was really eager to rush home and download the beta. However, after 3.5 hours for 2GB download, in addition to the 10 minute install, plus another 15 minutes for an update, I was finally ready to play. So is this game worth that 4 hour wait? Read on.
Beta Basics
Just to clarify, this beta only provides the multi-player feature. You won’t get a sneak peak at the single player campaign until you buy it. Starting the beta, you’re introduced to 2 game play options: Cooperative and Competitive. In the cooperative mode, you have the choice to play online or offline with friends. This mode allows casual fun play without affecting your ranking stats. The competitive mode is where the meat of the game is focused on. Similar to Call of Duty’s “Perks”, Resistance 2 has the “Berserks/Loadout” system. As you gain more experience and rank up, you can unlock additional “Berserks/Loadout” that enhance your abilities. The default beserks/loadouts provide small enhancements like upgraded radar or electric burst shots. But leveling up will provide much better abilities, such as force fields or healing rings, that will help keep you alive longer.
The main appeal that Resistance 2 has over other shooters are the 60 player skirmishes. When you jump into a 60 player battle, things can get really chaotic. The first time I jumped in, my average lifespan was less than 10 seconds. However, as you get more accustomed to the map layout, you’ll realize how grand and epic these matches are. It’s quite exhilarating when there’s a stand-off between the two factions fighting on opposite sides of the ravine. One side is desperately defending the beacon, while the other is trying to overtake it. The whole beauty of this is that this grand experience is practically lag-free, so any deaths that you encounter is because of your own noob skills.
Tags: beta, first impressions, ps3, resistance 2