If you’ve never played this game before, it’s Mega Man “X”, not 10.  Ironically, this game was released before Mega Man 7, but confusions aside, it was Capcom’s first Mega Man entry on the SNES.  With the X series, Capcom decided to reinvent the Mega Man franchise towards a more mature trend when entering the the 16-bit arena.  It’s no Resident Evil, but it did venture into themes of death, revenge, and salvation.  Did it dissapoint?  Does it still stand to today’s standard?  Read on.

Story

If you cared to read the manual, you’ll find that this game takes place in the year 21xx (whenever that is).  It starts as an archaeologist/scientist stumbled upon the remains of a robotic research facility.  From this excavation, he discovered X (the main protagonist) and brought him back to life.  With X’s help, they were able to develop a new generation of androids dubbed “Reploids” who can learn, adapt, and pretty much has all human traits.  But what happens when robots start thinking on their own?  Shenanigans!  Led by the sinister Sigma, now there are evil robots who’ve gone “maverick” and it’s your job to stop them.   Not the greatest story in the world, but this shouldn’t be what you should be focusing on.
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