<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Sleepy Gamer &#187; wii</title>
	<atom:link href="http://www.sleepygamer.com/tag/wii/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.sleepygamer.com</link>
	<description>By gamers, for gamers</description>
	<lastBuildDate>Fri, 16 Oct 2009 18:17:36 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.4</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>New IPs That Desperately Need A Sequel</title>
		<link>http://www.sleepygamer.com/2009/01/16/new-ips-that-desperately-need-a-sequel/</link>
		<comments>http://www.sleepygamer.com/2009/01/16/new-ips-that-desperately-need-a-sequel/#comments</comments>
		<pubDate>Fri, 16 Jan 2009 08:32:04 +0000</pubDate>
		<dc:creator>Garret</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[pcgaming]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.sleepygamer.com/?p=247</guid>
		<description><![CDATA[Brand new game series&#8217; are usually few and far between, and good ones are even more unlikely.  The current generation has seen it&#8217;s fair share of potential new franchises, but many new notables have yet to have produced proper sequels.  The cycle of innovation, refinement, then innovation is the foundation that the games industry is [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Brand new game series&#8217; are usually few and far between, and good ones are even more unlikely.  The current generation has seen it&#8217;s fair share of potential new franchises, but many new notables have yet to have produced proper sequels.  The cycle of innovation, refinement, then innovation is the foundation that the games industry is built upon.  So, here are some recent gems that are definitely worth revisiting.</p>
<p><strong>Dead Rising (Xbox360)</strong></p>
<p><a href="http://www.sleepygamer.com/wp-content/uploads/2009/01/dead_rising.jpg"><img class="size-full wp-image-248 aligncenter" title="Dead Rising" src="http://www.sleepygamer.com/wp-content/uploads/2009/01/dead_rising.jpg" alt="" width="500" height="281" /></a></p>
<p>You, trapped in a mall with thousands of zombies and the freedom to use practically anything as a weapon.  It&#8217;s no wonder we haven&#8217;t seen this game concept done earlier.  The zombie playground idea could be applied to almost anywhere too. Amusement park, airport, or even a small, open-world town would all be great locales.  Throw in a bunch more interactive objects for creative, new ways to kill the walking dead and you&#8217;re all set.  Oh yeah, how about some online co-op, please?</p>
<p><strong>Zack and Wiki (Wii)</strong></p>
<p><a href="http://www.sleepygamer.com/wp-content/uploads/2009/01/zack-and-wiki.jpg"><img class="size-full wp-image-249 aligncenter" title="Zack and Wiki" src="http://www.sleepygamer.com/wp-content/uploads/2009/01/zack-and-wiki.jpg" alt="" width="500" height="350" /></a></p>
<p>It&#8217;s the brilliant, Wii, point-and-click adventure that was a critically success, but a retail failure.  Sadly, we probably won&#8217;t ever see a sequel any time soon.  Some of the later puzzles were down right diabolical, but when you finally did figure it out, that &#8220;eureka&#8221; moment was pure magic.  The cute, lovable animations, the multiple solutions, and the clever use of items and enemies all worked to create an experience that could only be compared to the days of playing an old-school, LucasArts adventure game.  More of the same is all I ask.</p>
<p><a href="http://www.sleepygamer.com/2009/01/16/new-ips-that-desperately-need-a-sequel/#more-247">Read more »</a></p>
<hr />
<p><small>© garret for <a href="http://www.sleepygamer.com">Sleepy Gamer</a>, 2009. |
<a href="http://www.sleepygamer.com/2009/01/16/new-ips-that-desperately-need-a-sequel/">Permalink</a> |
<a href="http://www.sleepygamer.com/2009/01/16/new-ips-that-desperately-need-a-sequel/#comments">3 comments</a> |
Add to
<a href="http://del.icio.us/post?url=http://www.sleepygamer.com/2009/01/16/new-ips-that-desperately-need-a-sequel/&title=New IPs That Desperately Need A Sequel">del.icio.us</a>
<br/>
Post tags: <a href="http://www.sleepygamer.com/tag/ds/" rel="tag">DS</a>, <a href="http://www.sleepygamer.com/tag/pcgaming/" rel="tag">pcgaming</a>, <a href="http://www.sleepygamer.com/tag/ps3/" rel="tag">ps3</a>, <a href="http://www.sleepygamer.com/tag/psp/" rel="tag">PSP</a>, <a href="http://www.sleepygamer.com/tag/wii/" rel="tag">wii</a>, <a href="http://www.sleepygamer.com/tag/xbox360/" rel="tag">xbox360</a><br/>
</small></p>]]></content:encoded>
			<wfw:commentRss>http://www.sleepygamer.com/2009/01/16/new-ips-that-desperately-need-a-sequel/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Games to shave off those turkey pounds</title>
		<link>http://www.sleepygamer.com/2008/11/29/games-to-shave-off-those-turkey-pounds/</link>
		<comments>http://www.sleepygamer.com/2008/11/29/games-to-shave-off-those-turkey-pounds/#comments</comments>
		<pubDate>Sun, 30 Nov 2008 06:21:52 +0000</pubDate>
		<dc:creator>Van</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[fat]]></category>
		<category><![CDATA[fitness]]></category>
		<category><![CDATA[turkey]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.sleepygamer.com/?p=221</guid>
		<description><![CDATA[
Your gut is probably bulging the size of a bowling ball after stuffing yourself with turkey the last few days.  Don&#8217;t worry, there&#8217;s help.  I can show you plenty of games that can help you lose the holiday weight right in the comfort of your home.  Just make sure that you&#8217;re not pounding down donuts [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sleepygamer.com/wp-content/uploads/2008/11/fat-belly.jpg"><img class="alignnone size-full wp-image-222" title="Save yourself from developing man titties." src="http://www.sleepygamer.com/wp-content/uploads/2008/11/fat-belly.jpg" alt="" width="500" height="400" /></a></p>
<p>Your gut is probably bulging the size of a bowling ball after stuffing yourself with turkey the last few days.  Don&#8217;t worry, there&#8217;s help.  I can show you plenty of games that can help you lose the holiday weight right in the comfort of your home.  Just make sure that you&#8217;re not pounding down donuts and hamburgers while playing these games.</p>
<p><strong><span class="misspell">Wii</span> Sports</strong><br />
The ever popular <span class="misspell">Wii</span> Sports comes bundled with a number of mini-games that include Tennis, Baseball, Bowling, Golf, and Boxing.  These mini-games feel more like tech-demos, but is very fun and intuitive for first time <span class="misspell">Wii</span> players.  Most newcomers will burn a lot of calories since they will be standing and exerting all of their energy in every swing.  However, once you learn the <span class="misspell">gameplay</span> nuances, you&#8217;ll end up slouching in your couch and lazily flicking your wrist effortlessly to get the same results.  Hopefully <span class="misspell">Wii</span> Sports will be used as a template for other Mario Sports games.  Give use Mario Tennis already!</p>
<p><strong><span class="misspell">Wii</span> Fit</strong><br />
This is the pinnacle of all fitness games.  Do not&#8230;I repeat&#8230;do not buy <span class="misspell">Wii</span> Fit expecting it to be a game.  It&#8217;s more like a fitness program than anything else.  The main thing that stands <span class="misspell">Wii</span> fit apart from other fitness games is the balance board.  Not only is the board used for exercising, it also measures your weight, balance, and body mass index (<span class="misspell">BMI</span>).  Typically, <span class="misspell">BMI</span> tells you if you&#8217;re underweight, normal, or obese.  However, if <span class="misspell">Wii</span> Fit calls you a fat-ass, keep in mind that it doesn&#8217;t count other factors like your body type and muscle mass so it&#8217;s very misleading.  I only found that the Yoga and Strength training to be particularly useful since it does a good job working out your core.  However, the Aerobic exercises are pure garbage since running in one place doesn&#8217;t make your blood pumping enough to be effective.  The beauty of <span class="misspell">Wii</span> Fit is that it keeps track of all your progress, so you can clearly see how much improvement you&#8217;ve made.  Just keep in mind that the balance board only works if you weigh less than 350lbs.  If you weigh more than that&#8230; it&#8217;s probably a good idea to get a gym pass.<br />
<a href="http://www.sleepygamer.com/2008/11/29/games-to-shave-off-those-turkey-pounds/#more-221">Read more »</a></p>
<hr />
<p><small>© van for <a href="http://www.sleepygamer.com">Sleepy Gamer</a>, 2008. |
<a href="http://www.sleepygamer.com/2008/11/29/games-to-shave-off-those-turkey-pounds/">Permalink</a> |
<a href="http://www.sleepygamer.com/2008/11/29/games-to-shave-off-those-turkey-pounds/#comments">No comment</a> |
Add to
<a href="http://del.icio.us/post?url=http://www.sleepygamer.com/2008/11/29/games-to-shave-off-those-turkey-pounds/&title=Games to shave off those turkey pounds">del.icio.us</a>
<br/>
Post tags: <a href="http://www.sleepygamer.com/tag/fat/" rel="tag">fat</a>, <a href="http://www.sleepygamer.com/tag/fitness/" rel="tag">fitness</a>, <a href="http://www.sleepygamer.com/tag/turkey/" rel="tag">turkey</a>, <a href="http://www.sleepygamer.com/tag/wii/" rel="tag">wii</a><br/>
</small></p>]]></content:encoded>
			<wfw:commentRss>http://www.sleepygamer.com/2008/11/29/games-to-shave-off-those-turkey-pounds/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gaming 101: Hidden Costs of Gaming, Part II</title>
		<link>http://www.sleepygamer.com/2008/11/24/gaming-101-hidden-costs-of-gaming-part-ii/</link>
		<comments>http://www.sleepygamer.com/2008/11/24/gaming-101-hidden-costs-of-gaming-part-ii/#comments</comments>
		<pubDate>Tue, 25 Nov 2008 05:45:07 +0000</pubDate>
		<dc:creator>Garret</dc:creator>
				<category><![CDATA[Gaming 101]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.sleepygamer.com/?p=201</guid>
		<description><![CDATA[
Be sure to check out Part I for the Wii and PS3 breakdowns.
Xbox 360
None of the current consoles have fragmented the consumer experience more than the Xbox 360.  One could argue that the tiered offering of the of Xbox 360 line of consoles was designed to appeal to a broad range of gamers, from the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sleepygamer.com/wp-content/uploads/2008/10/hidden-costs.jpg"><img class="size-full wp-image-162 aligncenter" title="Jump to the end of the post for a nifty chart of all 3 consoles.." src="http://www.sleepygamer.com/wp-content/uploads/2008/10/hidden-costs.jpg" alt="" width="432" height="322" /></a></p>
<p><em>Be sure to check out <a href="http://www.sleepygamer.com/2008/10/21/gaming-101-hidden-costs-of-gaming-part-i/">Part I</a> for the Wii and PS3 breakdowns.</em></p>
<p><strong>Xbox 360</strong></p>
<p>None of the current consoles have fragmented the consumer experience more than the Xbox 360.  One could argue that the tiered offering of the of Xbox 360 line of consoles was designed to appeal to a broad range of gamers, from the very casual to the hardest of hardcore.  Unfortunately, most of the omitted features in the lower end models tend to be components you&#8217;ll regret buying piecemeal at a later date.  To make things a bit clearer, the Xbox 360 breakdown will be done in two separate parts, based on what Xbox 360 model you <a href="http://www.youtube.com/watch?v=LVQMvEb87Ys">&#8220;jump in&#8221;</a> with.</p>
<p>First things first, let&#8217;s get the common stuff out of the way.  Every Xbox 360 system comes with one wireless controller, and supports up to a maximum of 4 controllers at a once.  Each additional wireless controller costs $50, or if you prefer (although I&#8217;m not sure why anyone would want to), $40 for wired controllers that plug in via the USB ports.  Like the Wii&#8217;s wiimotes, the wireless gamepads also require either a steady supply of AA batteries or you could spring for a set of rechargeable battery packs made specifically for the controllers themselves.  The battery packs can cost as much as $15 a piece, and the charger itself can be bought as a USB &#8220;Plug &amp; Play&#8221; cord for $20, or as an AC adapter plug-in &#8220;Quick Charge Kit&#8221; that comes with one battery pack and charges 2 rechargeable packs at once, all for $30.</p>
<p><a href="http://www.sleepygamer.com/2008/11/24/gaming-101-hidden-costs-of-gaming-part-ii/#more-201">Read more »</a></p>
<hr />
<p><small>© garret for <a href="http://www.sleepygamer.com">Sleepy Gamer</a>, 2008. |
<a href="http://www.sleepygamer.com/2008/11/24/gaming-101-hidden-costs-of-gaming-part-ii/">Permalink</a> |
<a href="http://www.sleepygamer.com/2008/11/24/gaming-101-hidden-costs-of-gaming-part-ii/#comments">2 comments</a> |
Add to
<a href="http://del.icio.us/post?url=http://www.sleepygamer.com/2008/11/24/gaming-101-hidden-costs-of-gaming-part-ii/&title=Gaming 101: Hidden Costs of Gaming, Part II">del.icio.us</a>
<br/>
Post tags: <a href="http://www.sleepygamer.com/tag/ps3/" rel="tag">ps3</a>, <a href="http://www.sleepygamer.com/tag/wii/" rel="tag">wii</a>, <a href="http://www.sleepygamer.com/tag/xbox360/" rel="tag">xbox360</a><br/>
</small></p>]]></content:encoded>
			<wfw:commentRss>http://www.sleepygamer.com/2008/11/24/gaming-101-hidden-costs-of-gaming-part-ii/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Gaming 101: Hidden Costs of Gaming, Part I</title>
		<link>http://www.sleepygamer.com/2008/10/21/gaming-101-hidden-costs-of-gaming-part-i/</link>
		<comments>http://www.sleepygamer.com/2008/10/21/gaming-101-hidden-costs-of-gaming-part-i/#comments</comments>
		<pubDate>Wed, 22 Oct 2008 02:09:59 +0000</pubDate>
		<dc:creator>Garret</dc:creator>
				<category><![CDATA[Gaming 101]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.sleepygamer.com/?p=159</guid>
		<description><![CDATA[
Sure, there are plenty more expensive hobbies out there to spend your hard earned cash on, but the cost of gaming can get pretty daunting if you&#8217;re not too careful.  With any big electronic purchase, it&#8217;s best to know how much of a dent to your pocket book it will all be with all the [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sleepygamer.com/wp-content/uploads/2008/10/hidden-costs.jpg"><img class="size-full wp-image-162 aligncenter" title="Staycations cost money too.." src="http://www.sleepygamer.com/wp-content/uploads/2008/10/hidden-costs.jpg" alt="" width="433" height="322" /></a></p>
<p style="text-align: left;">Sure, there are plenty more expensive hobbies out there to spend your hard earned cash on, but the cost of gaming can get pretty daunting if you&#8217;re not too careful.  With any big electronic purchase, it&#8217;s best to know how much of a dent to your pocket book it will all be with all the hidden fees and additional purchases added in.  This guide will try to give you an idea of which buys are absolutely necessary, which ones are nice-to-haves, and what you should avoid like the plague.  And for simplicity&#8217;s sake, let&#8217;s just round all prices up to the nearest dollar.</p>
<p>First things first, you&#8217;ll need a television.  Yeah, I know, everyone&#8217;s got a TV, but if you&#8217;d like to game on a nice big screen and don&#8217;t yet have one, you should probably factor that cost into your budget.  If you&#8217;re interesting in a high def set, check out our <a href="http://www.sleepygamer.com/2008/09/10/101-buying-your-hdtv/">HDTV buyer&#8217;s guide</a>, otherwise, any regular TV will do.  Just be aware that most 360 and PS3 games were made with higher resolutions in mind, and in some cases, the text is displayed using extremely tiny font sizes that don&#8217;t show up very well on SDTVs.  Okay, now onto the consoles..</p>
<p><strong>Nintendo Wii</strong></p>
<p>The Wii offers the most basic retail configuration out of the three consoles.. one box and one box only.  For $250, you get the Wii game system, one wiimote controller, one nun-chuk controller add-on, and one game, <em>Wii Sports</em>.  However, if you want to invite your friends over to play, you&#8217;ll need extra controllers ($40 each) and possibly extra nun-chuks ($20 each).  You might only need to buy one extra nun-chuk though, since most games don&#8217;t require the analog stick.  Otherwise, buying a full set of three additional controllers will cost you $180 more.  You might be tempted to buy a copy of the game <em>Wii Play</em>, since it nets you an extra wiimote, but unless you have really young children, I&#8217;d say pass.  Wii Play costs $50, same as any other game, so you&#8217;re really just buying a $40 wiimote and getting a mediocre minigame collection for $10 more.  Also, if you plan on buying any old Nintendo games on Virtual Console, you should pick up at least one Classic Controller ($20).  And if you decide to use the Wii&#8217;s backwards compatibility and play any Nintendo Gamecube games, you&#8217;ll need a Gamecube controller (I suggest the wireless Wavebird for $25) and a memory card (around $10), both of which aren&#8217;t sold at retail anymore, but are plentiful online at Amazon and eBay.</p>
<p><a href="http://www.sleepygamer.com/2008/10/21/gaming-101-hidden-costs-of-gaming-part-i/#more-159">Read more »</a></p>
<hr />
<p><small>© garret for <a href="http://www.sleepygamer.com">Sleepy Gamer</a>, 2008. |
<a href="http://www.sleepygamer.com/2008/10/21/gaming-101-hidden-costs-of-gaming-part-i/">Permalink</a> |
<a href="http://www.sleepygamer.com/2008/10/21/gaming-101-hidden-costs-of-gaming-part-i/#comments">2 comments</a> |
Add to
<a href="http://del.icio.us/post?url=http://www.sleepygamer.com/2008/10/21/gaming-101-hidden-costs-of-gaming-part-i/&title=Gaming 101: Hidden Costs of Gaming, Part I">del.icio.us</a>
<br/>
Post tags: <a href="http://www.sleepygamer.com/tag/ps3/" rel="tag">ps3</a>, <a href="http://www.sleepygamer.com/tag/wii/" rel="tag">wii</a><br/>
</small></p>]]></content:encoded>
			<wfw:commentRss>http://www.sleepygamer.com/2008/10/21/gaming-101-hidden-costs-of-gaming-part-i/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Weekend Bytes &#8211; Obama Edition</title>
		<link>http://www.sleepygamer.com/2008/10/18/weekend-bytes-obama-edition/</link>
		<comments>http://www.sleepygamer.com/2008/10/18/weekend-bytes-obama-edition/#comments</comments>
		<pubDate>Sun, 19 Oct 2008 06:06:58 +0000</pubDate>
		<dc:creator>Garret</dc:creator>
				<category><![CDATA[Weekend Bytes]]></category>
		<category><![CDATA[hl2]]></category>
		<category><![CDATA[npd]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.sleepygamer.com/?p=139</guid>
		<description><![CDATA[


- &#8220;Yes we can has change!&#8221; Obama ads show up in video games.. You heard right, Barrack &#8220;That One&#8221; Obama has taken the first leap by a presidential candidate and bought ad space in a video game.  Make that nine games, published by EA, from Burnout Paradise to their Madden &#8216;09 roster update.. err cash [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sleepygamer.com/wp-content/uploads/2008/10/obama_ad.jpg"><img class="size-full wp-image-140 aligncenter" title="Those damn proposition ads better not start showing up in games.." src="http://www.sleepygamer.com/wp-content/uploads/2008/10/obama_ad.jpg" alt="" width="500" height="333" /></a><span class="Apple-style-span" style="border-collapse: separate; font-size: 13px; font-style: normal; font-variant: normal; font-weight: normal; letter-spacing: normal; line-height: normal; orphans: 2; text-indent: 0px; text-transform: none; white-space: normal; widows: 2; word-spacing: 0px; font-family: Verdana; color: #000000;"><strong><span style="font-weight: normal;"><strong></strong></span></strong></span></p>
<p><strong><span style="font-weight: normal;"><strong><br />
</strong></span></strong></p>
<p><strong>- &#8220;Yes we can has change!&#8221; <a href="http://www.msnbc.msn.com/id/27184857/">Obama ads</a> show up in video games.. </strong>You heard right, Barrack &#8220;That One&#8221; Obama has taken the first leap by a presidential candidate and bought ad space in a video game.  Make that nine games, published by EA, from Burnout Paradise to their Madden &#8216;09 roster update.. err cash cow.</p>
<p><strong>- <a href="http://www.joystiq.com/2008/10/16/september-npd-1-27b-in-sales-but-its-no-halo-3-launch/">Nintendo dominates NPD</a> sales once again. In other news, ice is cold and paper cuts hurt.. </strong>No big surprise here.  The Wii dominated with an outrageous 687,000 units in the month of September, easily outselling both the 360 and PS3 combined.  The recent price drop that put Microsoft&#8217;s box as the same price as the Wii ($250) clearly gave the 360 a bump to beat out the PS3, but that race is more of a 2nd place affair between Microsoft and Sony.</p>
<p><strong>- <a href="http://www.joystiq.com/2008/10/13/microsofts-nxe-storage-solution-free-512mb-memory-card-or-20/">Xbox 360 Memory upgrade program</a> makes HDD-less Core and Arcade owners less screwed.. </strong> By registering your console ID at <a href="http://www.xboxstorageupgrade.com/hh/web/home/hhauthentication.jsp;jsessionid=E3FCBFC24A84038E481B0408B9522311?ssLocale=en_US" class="broken_link" >this MS site</a>, you can apply for either a free 512MB memory card or pay only $19.99 (rather than the usual $100) to upgrade to a 20GB HDD.  Even that might not be enough HDD space once you start <a href="http://blog.wired.com/games/2008/07/microsoft-says.html">installing console games like PC games</a> this Fall.</p>
<p><strong>- Valve&#8217;s <a href="http://www.joystiq.com/2008/10/14/valve-may-show-half-life-2-episode-three-this-year-release-sti/">Half-Life 2 Episode 3</a> continues to define episodic gaming as every 2 to 3 years.. </strong>Those of you eagerly awaiting the next chapter in Valve&#8217;s Half-Life saga will have to wait a bit longer.  Seems <a href="http://www.kotaku.com.au/games/2008/10/17/heres_who_to_blame_for_halflife_2_episode_3s_long_gestation-2.html" class="broken_link" >Left 4 Dead and TF2 have delayed </a>the episodic trilogy&#8217;s conclusion.  You can also expect a more signficant play experience to come from Episode 3.  Here&#8217;s to hoping we&#8217;ll see something new before year&#8217;s end.</p>
<p><strong>- <a href="http://xbox360.ign.com/articles/920/920616p1.html">Bioshock 2 sequel/prequel</a> teaser shows off cutest Big Daddy ever..</strong> Not<strong> </strong>much is yet known about the follow to the breakout-hit, objectivist, uptopian, FPS, critical darling of last year.  Seems it will be both sequel and prequel.  Whether that means it will contain flashbacks or some totally off-the-wall story telling device remains to be seen.</p>
<p><strong>- <a href="http://www.1up.com/do/newsStory?cId=3170604">PSP 5.00 update</a> brings long awaited online store. Take that DSi.. </strong>The latest firmware update makes the PSP online store more accessible (see iPhone store) by no longer requiring you to be tethered to your PS3 or PC.  Also, the new <a href="http://www.engadget.com/2008/10/14/ps3-2-50-firmware-update-hits-north-america/">PS3 2.50 update</a> grants the gift of <a href="http://www.hulu.com/">hulu.com</a> video streaming, so you can enjoy the latest episodes of The Office on your couch, not hunched over a computer monitor.</p>
<hr />
<p><small>© garret for <a href="http://www.sleepygamer.com">Sleepy Gamer</a>, 2008. |
<a href="http://www.sleepygamer.com/2008/10/18/weekend-bytes-obama-edition/">Permalink</a> |
<a href="http://www.sleepygamer.com/2008/10/18/weekend-bytes-obama-edition/#comments">One comment</a> |
Add to
<a href="http://del.icio.us/post?url=http://www.sleepygamer.com/2008/10/18/weekend-bytes-obama-edition/&title=Weekend Bytes &#8211; Obama Edition">del.icio.us</a>
<br/>
Post tags: <a href="http://www.sleepygamer.com/tag/hl2/" rel="tag">hl2</a>, <a href="http://www.sleepygamer.com/tag/npd/" rel="tag">npd</a>, <a href="http://www.sleepygamer.com/tag/ps3/" rel="tag">ps3</a>, <a href="http://www.sleepygamer.com/tag/psp/" rel="tag">PSP</a>, <a href="http://www.sleepygamer.com/tag/wii/" rel="tag">wii</a>, <a href="http://www.sleepygamer.com/tag/xbox360/" rel="tag">xbox360</a><br/>
</small></p>]]></content:encoded>
			<wfw:commentRss>http://www.sleepygamer.com/2008/10/18/weekend-bytes-obama-edition/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Rock Band 2 Review</title>
		<link>http://www.sleepygamer.com/2008/10/14/rock-band-2-review/</link>
		<comments>http://www.sleepygamer.com/2008/10/14/rock-band-2-review/#comments</comments>
		<pubDate>Wed, 15 Oct 2008 06:27:06 +0000</pubDate>
		<dc:creator>Garret</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rockband]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.sleepygamer.com/?p=132</guid>
		<description><![CDATA[
Those interested in getting Rock Band 2 will inevitably fall into one of two camps: those who already own the Rock Band 1 bundle, and the rest who have yet to hop on the bus and join the tour.  For the latter group, the improved instruments and huge selection of songs make the choice a [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sleepygamer.com/wp-content/uploads/2008/10/rock-band-2.jpg"><img class="size-full wp-image-134 aligncenter" title="It's all about playing on expert with the &quot;no fail&quot; mode turned on.." src="http://www.sleepygamer.com/wp-content/uploads/2008/10/rock-band-2.jpg" alt="" width="500" height="281" /></a></p>
<p>Those interested in getting Rock Band 2 will inevitably fall into one of two camps: those who already own the Rock Band 1 bundle, and the rest who have yet to hop on the bus and join the tour.  For the latter group, the improved instruments and huge selection of songs make the choice a relatively easy one for anyone even remotely interested in an incredibly fun, party-accessible, music rhythm game.  But we don&#8217;t live in a vacuum and this isn&#8217;t exactly the first game in the series.  So, is Rock Band 2 worth your $60 to upgrade to this year&#8217;s model?</p>
<p><strong>The Patch Upgrades.. I Mean New Features</strong></p>
<p>While the first game was the biggest leap forward in the music game genre since the original Guitar Hero, it was also missing a couple key features.  One of them was the in-game music store, which was patched in early this year free of charge.  Unfortunately, the online and single-player band world tour modes, cost the price of admission.  Many of the improvements make Rock Band 2 feel more like a patch upgrade than a full fledged sequel.  This seems to be the current direction most game franchises are heading, so I&#8217;m afraid we&#8217;ll probably have to start getting used to it.  Despite all this, everything Harmonix has added makes the game a whole lot better experience overall.</p>
<p>From the UI improvements, namely adding difficulty ratings on songs for each instrument component.  To the improved character customization options and loosened restrictions on using which band members.  To an incredibly diverse song list that crosses through genres and music eras with surprising choices.  To the brilliant inclusion of a drum trainer, complete with actual drum fills for those overdrive (ie: star power) activation moments.  Even the new Battle of the Bands mode provides a host of unique daily challenges that keep you coming back week after week.</p>
<p><a href="http://www.sleepygamer.com/2008/10/14/rock-band-2-review/#more-132">Read more »</a></p>
<hr />
<p><small>© garret for <a href="http://www.sleepygamer.com">Sleepy Gamer</a>, 2008. |
<a href="http://www.sleepygamer.com/2008/10/14/rock-band-2-review/">Permalink</a> |
<a href="http://www.sleepygamer.com/2008/10/14/rock-band-2-review/#comments">One comment</a> |
Add to
<a href="http://del.icio.us/post?url=http://www.sleepygamer.com/2008/10/14/rock-band-2-review/&title=Rock Band 2 Review">del.icio.us</a>
<br/>
Post tags: <a href="http://www.sleepygamer.com/tag/ps2/" rel="tag">ps2</a>, <a href="http://www.sleepygamer.com/tag/ps3/" rel="tag">ps3</a>, <a href="http://www.sleepygamer.com/tag/rockband/" rel="tag">rockband</a>, <a href="http://www.sleepygamer.com/tag/wii/" rel="tag">wii</a>, <a href="http://www.sleepygamer.com/tag/xbox360/" rel="tag">xbox360</a><br/>
</small></p>]]></content:encoded>
			<wfw:commentRss>http://www.sleepygamer.com/2008/10/14/rock-band-2-review/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Playstation 3.5?  Xbox540?  Wii HD?</title>
		<link>http://www.sleepygamer.com/2008/10/08/playstation-35-xbox540-wii-hd/</link>
		<comments>http://www.sleepygamer.com/2008/10/08/playstation-35-xbox540-wii-hd/#comments</comments>
		<pubDate>Thu, 09 Oct 2008 06:26:49 +0000</pubDate>
		<dc:creator>Van</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[PSP]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[xbox360]]></category>

		<guid isPermaLink="false">http://www.sleepygamer.com/?p=118</guid>
		<description><![CDATA[

Console revisions are nothing new to the gaming industry.  A look in history will show us that most successful systems has gone through at least 3 console revisions.  Take a look at the Genesis, Gameboy, PS2, and the list goes on.  This generation is no different.  These changes are made to either reach a new [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sleepygamer.com/wp-content/uploads/2008/10/ps35.jpg"><img class="size-medium wp-image-119 alignnone" title="Yes, I suck at Photoshop." src="http://www.sleepygamer.com/wp-content/uploads/2008/10/ps35-300x298.jpg" alt="" width="300" height="298" /></a></p>
<p style="text-align: left;">
<p>Console revisions are nothing new to the gaming industry.  A look in history will show us that most successful systems has gone through at least 3 console revisions.  Take a look at the Genesis, Gameboy, PS2, and the list goes on.  This generation is no different.  These changes are made to either reach a new markets, introduce better security, or just to save a couple of bucks.  Here&#8217;s a general look at what we&#8217;ll be expecting this generation.</p>
<p style="text-align: left;"><strong> 20GB, 40GB, 60GB, 80GB, 160GB, what next?</strong></p>
<p class="MsoNormal" style="text-align: left;">Since its November 2006 release, there has been a total of 5 PS3 model changes.  Initially, you had the choice of a 20GB or 60GB model retailing at $499 and $599 respectively.  Despite the enormous price tag, Sony was still taking a $300 loss for each console sold.  They needed a way to bring the price down fast if they wanted more consumers to purchase their platform.  In late 2007, Sony introduced the 40GB and 80GB models for $399 and $499.  Although that seemed like a much better deal, one key feature was lost… backwards compatibility.  The older 20GB and 60GB models, included the PS2 “Emotion Engine” CPU that allowed it to natively play PS2 games.  To save manufacturing costs, this CPU was removed from the later models.  Thus, the 80GB model only provided limited PS2 backwards compatibility through software emulation, while the 40GB cannot play PS2 games at all.  Just recently, Sony announced a newer 80GB and 160GB models to replace the current ones.  Like the 40GB model, the new revisions will completely remove PS2 backwards compatibility as well.  Don’t worry, you’ll still be able to play your old PSOne games.</p>
<p class="MsoNormal" style="text-align: left;"><a href="http://www.sleepygamer.com/2008/10/08/playstation-35-xbox540-wii-hd/#more-118">Read more »</a></p>
<hr />
<p><small>© van for <a href="http://www.sleepygamer.com">Sleepy Gamer</a>, 2008. |
<a href="http://www.sleepygamer.com/2008/10/08/playstation-35-xbox540-wii-hd/">Permalink</a> |
<a href="http://www.sleepygamer.com/2008/10/08/playstation-35-xbox540-wii-hd/#comments">4 comments</a> |
Add to
<a href="http://del.icio.us/post?url=http://www.sleepygamer.com/2008/10/08/playstation-35-xbox540-wii-hd/&title=Playstation 3.5?  Xbox540?  Wii HD?">del.icio.us</a>
<br/>
Post tags: <a href="http://www.sleepygamer.com/tag/ds/" rel="tag">DS</a>, <a href="http://www.sleepygamer.com/tag/features/" rel="tag">Features</a>, <a href="http://www.sleepygamer.com/tag/ps3/" rel="tag">ps3</a>, <a href="http://www.sleepygamer.com/tag/psp/" rel="tag">PSP</a>, <a href="http://www.sleepygamer.com/tag/wii/" rel="tag">wii</a>, <a href="http://www.sleepygamer.com/tag/xbox360/" rel="tag">xbox360</a><br/>
</small></p>]]></content:encoded>
			<wfw:commentRss>http://www.sleepygamer.com/2008/10/08/playstation-35-xbox540-wii-hd/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Weekend Bytes for 10/4</title>
		<link>http://www.sleepygamer.com/2008/10/04/weekend-bytes-for-104/</link>
		<comments>http://www.sleepygamer.com/2008/10/04/weekend-bytes-for-104/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 06:50:13 +0000</pubDate>
		<dc:creator>Garret</dc:creator>
				<category><![CDATA[Weekend Bytes]]></category>
		<category><![CDATA[dsi]]></category>
		<category><![CDATA[netflix]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.sleepygamer.com/?p=101</guid>
		<description><![CDATA[
The successor to the ever popular Nintendo DS handheld, the DSi, is revealed.. Among some of the new features, the DSi boasts larger screens, an even slimmer form factor, standard web browser, 2 built-in 0.3 megapixel cameras (one aimed outward in front, one inside aimed at the user), and an SD memory card slot.  Also, [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sleepygamer.com/wp-content/uploads/2008/10/nintendo_dsi.jpg"><img class="size-full wp-image-102 aligncenter" title="Do you pronounce the &quot;i&quot; branding, DS-ee, like Wii and Mii?" src="http://www.sleepygamer.com/wp-content/uploads/2008/10/nintendo_dsi.jpg" alt="" width="500" height="237" /></a></p>
<p><strong>The successor to the ever popular Nintendo DS handheld,</strong><strong> <a href="http://www.joystiq.com/2008/10/02/nintendo-officially-unveils-nintendo-dsi/">the DSi, is revealed</a>..</strong> Among some of the new features, the DSi boasts larger screens, an even slimmer form factor, standard web browser, 2 built-in 0.3 megapixel cameras (one aimed outward in front, one inside aimed at the user), and an SD memory card slot.  Also, be prepared to <a href="http://blog.wired.com/games/2008/10/new-nintendo-ds.html">start downloading DS games</a> from a new, online, portable store.  But if you live outside Japan, don&#8217;t expect to get your hands on one <a href="http://www.1up.com/do/newsStory?cId=3170312">before 2009</a>.</p>
<p><strong>Flurry of announced Nintendo games, including a <a href="http://kotaku.com/5058407/punch+out-wii-trailer-screens">new Punch-Out!</a>..</strong> The new DS revision wasn&#8217;t the only news to come out of the recent Nintendo conference.  Other announced titles include <a href="http://www.destructoid.com/the-best-news-you-will-hear-all-day-sin-punishment-2-coming-to-the-wii-106048.phtml">Sin and Punishment 2</a>, Fire Emblem DS, and Mario and Luigi RPG 3.  Also, get ready for even <a href="http://www.destructoid.com/nintendo-is-going-to-try-and-sell-us-a-lot-of-games-a-second-time-106154.phtml">more Gamecube Wii-makes</a>, namely Metroid Primes 1 &amp; 2, Mario Tennis, Donkey Kong Jungle Beat, and Pikmin.</p>
<p><strong>Those pesky <a href="http://www.whattheyplay.com/blog/2008/09/30/new-wii-due-by-2011/">Wii HD rumors</a> just won&#8217;t go away..</strong> Seems the latest sources predict the next Nintendo console to launch sometime in 2011 and offer a more significant leap in hardware than the jump from Gamecube to Wii.  Yet to be seen is whether or not the new system will iterate on the <a href="http://www.youtube.com/watch?v=RgRriCJARvU">&#8220;making you look ridiculous while playing&#8221;</a> novelty that made the Wii such a truly unique experience.</p>
<p><strong><a href="http://www.1up.com/do/newsStory?cId=3170299">PlayOn Beta</a> for PS3 and Xbox360 gives the gift of Netflix, Hulu and other online video streaming..</strong> Why wait for Netflix streaming in the upcoming Xbox360 dashboard update when you can do all that and more with PlayOn.  Sign up for the beta now!</p>
<p><strong><a href="http://www.gamasutra.com/php-bin/news_index.php?story=20487">Take-Two decides to remain independent</a> after the failed EA hostile takeover attempt..</strong> The mid-sized publisher behind such game series&#8217; as Grand Theft Auto and the 2K line of sports titles avoids the consolidation that has become almost routine in the industry.</p>
<hr />
<p><small>© garret for <a href="http://www.sleepygamer.com">Sleepy Gamer</a>, 2008. |
<a href="http://www.sleepygamer.com/2008/10/04/weekend-bytes-for-104/">Permalink</a> |
<a href="http://www.sleepygamer.com/2008/10/04/weekend-bytes-for-104/#comments">No comment</a> |
Add to
<a href="http://del.icio.us/post?url=http://www.sleepygamer.com/2008/10/04/weekend-bytes-for-104/&title=Weekend Bytes for 10/4">del.icio.us</a>
<br/>
Post tags: <a href="http://www.sleepygamer.com/tag/dsi/" rel="tag">dsi</a>, <a href="http://www.sleepygamer.com/tag/netflix/" rel="tag">netflix</a>, <a href="http://www.sleepygamer.com/tag/nintendo/" rel="tag">nintendo</a>, <a href="http://www.sleepygamer.com/tag/wii/" rel="tag">wii</a><br/>
</small></p>]]></content:encoded>
			<wfw:commentRss>http://www.sleepygamer.com/2008/10/04/weekend-bytes-for-104/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Rethinking the Product Life Cycle</title>
		<link>http://www.sleepygamer.com/2008/09/12/rethinking-the-product-life-cycle/</link>
		<comments>http://www.sleepygamer.com/2008/09/12/rethinking-the-product-life-cycle/#comments</comments>
		<pubDate>Fri, 12 Sep 2008 14:00:20 +0000</pubDate>
		<dc:creator>Garret</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[microsoft]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.sleepygamer.com/?p=28</guid>
		<description><![CDATA[
Nintendo redefined what was traditionally thought to be the video game console life cycle with the Wii.  They focused on getting a fun and affordable system into people’s houses, with the concept of “play, not graphics” being the primary driving force.  In doing so, they were able to jump forward into the console [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.sleepygamer.com/wp-content/uploads/2008/09/console_timeline.jpg"><img class="size-full wp-image-32 aligncenter" title="Will this infinite loop ever end?" src="http://www.sleepygamer.com/wp-content/uploads/2008/09/console_timeline.jpg" alt="" width="500" height="437" /></a></p>
<p>Nintendo redefined what was traditionally thought to be the video game console life cycle with the Wii.  They focused on getting a fun and affordable system into people’s houses, with the concept of “play, not graphics” being the primary driving force.  In doing so, they were able to jump forward into the console life cycle at the point in which mass market acceptance becomes high and barriers to entry are low.  Everyone became an early adopter of the Wii; hardcore gamers, families, young professionals, middle aged couples, and everyone in between.</p>
<p>One side effect of this swift change has been the reduction in quantity of game releases aimed squarely at the hardcore gamer.  While Nintendo initially did an excellent job releasing their stable of beloved franchises (<a id="mxw4" title="Mario" href="http://en.wikipedia.org/wiki/Mario_galaxy">Mario</a>, <a id="yq0." title="Zelda" href="http://en.wikipedia.org/wiki/The_Legend_of_Zelda:_Twilight_Princess">Zelda</a>, <a id="j.of" title="Smash Bros" href="http://en.wikipedia.org/wiki/Smash_bros_brawl">Smash Bros</a>, <a id="fgf2" title="Mart Kart" href="http://en.wikipedia.org/wiki/Mario_kart_wii">Mart Kart</a>), since then we’ve seen a considerable decline in the amount of notable core game releases from Nintendo.  E3 was a prime example of this, as Nintendo failed to deliver the excitement and promise of new games to get the hardcore excited.  They did, however, acknowledge that these titles were being worked on.  Recently, there was an article in <a id="ya01" title="Edge" href="http://www.eurogamer.net/article.php?article_id=225555">Edge</a> magazine about how Nintendo would have these core titles ready in approximately 2 to 3 years.  But if the Wii software cycle started off toward the middle of what we’ve come to know of the conventional product cycle, does this mean we should expect these games on the next Nintendo console instead?</p>
<p>The rumors and speculation about an major upcoming Wii redesign are actually very plausible.  Nintendo could still draw upon the incredibly popular Wii branding, perhaps naming the next console “Nintendo Wii Plus” or <a id="yyq7" title="&quot;Wii HD&quot;" href="http://www.nintendowiifanboy.com/2007/08/01/pachter-predicts-hd-wii/">&#8220;Wii HD&#8221;</a>, to keep the strong mainstream mind share alive.  And just like the jump from Gamecube to Wii wasn’t a monumental jump forward in graphics, this redesign could continue this tradition, using <a id="f2jf" title="multicore" href="http://en.wikipedia.org/wiki/Multi-core_%28computing%29">multicore</a> technology and the <a id="mnfd" title="bluray" href="http://en.wikipedia.org/wiki/Blu-ray_Disc">Bluray</a> format, at a point when such hardware is much cheaper.  It could easily include hardware-based backwards compatibility with all the existing Wii software and maybe even support the current controllers and peripherals as well.</p>
<p><a href="http://www.sleepygamer.com/2008/09/12/rethinking-the-product-life-cycle/#more-28">Read more »</a></p>
<hr />
<p><small>© garret for <a href="http://www.sleepygamer.com">Sleepy Gamer</a>, 2008. |
<a href="http://www.sleepygamer.com/2008/09/12/rethinking-the-product-life-cycle/">Permalink</a> |
<a href="http://www.sleepygamer.com/2008/09/12/rethinking-the-product-life-cycle/#comments">One comment</a> |
Add to
<a href="http://del.icio.us/post?url=http://www.sleepygamer.com/2008/09/12/rethinking-the-product-life-cycle/&title=Rethinking the Product Life Cycle">del.icio.us</a>
<br/>
Post tags: <a href="http://www.sleepygamer.com/tag/microsoft/" rel="tag">microsoft</a>, <a href="http://www.sleepygamer.com/tag/nintendo/" rel="tag">nintendo</a>, <a href="http://www.sleepygamer.com/tag/sony/" rel="tag">sony</a>, <a href="http://www.sleepygamer.com/tag/wii/" rel="tag">wii</a><br/>
</small></p>]]></content:encoded>
			<wfw:commentRss>http://www.sleepygamer.com/2008/09/12/rethinking-the-product-life-cycle/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
